Or an even better title for this post would be, “How to test your universal app in the iPhone simulator”. Since testing in the iPhone simulator requires you compile with a pre-3.2 SDK, you need to account for any 3.2 specific calls you make, here’s how you do that. Some of you might have read… Continue reading Compiling conditional code in Universal iPhone/iPad applications
Tag: Apple
Things I learned integrating with Apple Push Notification Service
Update: Portland, OR based Urban Airship built a thriving business around APN since I wrote this post and added a ton of value, at this point I recommend checking them out rather than building your own integration. Apple’s push notification service (APN), is a method for you to notify your app's users of something time sensitive… Continue reading Things I learned integrating with Apple Push Notification Service